I’ve been thinking about this for a while ever since the rumor re-surfaced about Rocksteady possibly doing a Superman game. You always see in that one person in the comments that says something to the effect of “How can you make a good Superman game? It’s impossible!”
Despite the fact we’ve had some good Superman games in the past (Shadows of Apokolips and The Man of Steel on Xbox were pretty good…I’ll even give the Superman Returns game a nod because the flying mechanics were excellent.) I thought about how other games could tackle Superman’s powers. Suddenly it hit me …People think it would be too hard to translate Superman’s powers but we have most of what we need. Hear me out:
X-ray vision is no different than detective mode. They could tweak the gliding mechanics to make flight look incredible. Heat vision and freeze-breath? It’s no different than a laser and any of his ice-themed gadgets. When Batman punches through a wooden wall, why not take that same mechanic and apply it to “concrete” walls?
As for his “life bar” there are ways around it. One level could deal with Metallo to where you’d have to stop him before Kryptonite weakens you to a point you can’t fight anymore. Some enemies could be magic-based, there could be a level where he’s on an alien planet or under a red sun.
There are more than enough villains to warrant a couple of games.
To make a long story short (too late!) there’s potential for a Superman game. It’s not impossible. Your thoughts?