We’re putting a DC Heroes/M.E.G.S. Game together. This is the tabletop RPG featured in the DC Universe series. Our idea is to hold a couple practice adventures which will lead to an ongoing campaign. Our two main campaign ideas are a three-era, connected game in which decisions in one era have consequences in the other. Another is a flipped hero/villain universe.
We will play a Watchmen-based module starting on Wednesday, July 22 from 7:30 PM to 9:00 PM eastern US time (New York).
The adventure takes place in 1966 in the Watchmen universe. You might read Watchmen, Before Watchmen, or watch the movie for some background. The style is criminal underworld. Tone will be in-line with Watchmen, though a little bit brighter due to its setting 20 years before the first series.
No previous MEGS experience needed. Join us even if you’re just interested in a trying the format. Looking for 2 or 3 new players to fill out the adventure.
Most characters are unpowered and human with many skills. This is good practice for avoiding over-reliance on powers.
Nite Owl and Ozymandias are recommenced for less-experienced players.
Silk Spectre and Captain Metropolis are recommended for more-experienced players.
It should be noted that Rorschach is less-troubled in 1966 than he is in 1986, the main setting for the original Watchmen series.
If you’d like to join, I’ll send you a link to our Discord server for more information. We will play on Zoom using images as a virtual tabletop and Discord for dice rolls.